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The devs seem to want to keep working on the game so there is hope for that to be fixed along with the optimisation, which I felt wasn't great. From steam discussions it seems like this was a pretty common bug, and it's not quite game-ruining but it did really kill a lot of the motivation for me to play.
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One of the main issues I had was a resource (energy) not collecting because of a bug- the only way to fix it seemingly was to destroy then rebuild all the buildings, but this didn't work for me. The story is just fine but nothing special, though I appreciate the focus on gameplay instead. It does work pretty well but it might not keep you engaged for extremely long. This is especially considering that the gameplay is fundamentally the same for the entire thing- build base, collect resource, build base, kill aliens, etc. If it were around 25% cheaper I think I'd be less inclined to go against but I think it's just slightly too expensive for what it is- it's listed as 45 AUD which for an indie game is fairly pricey. It scratches the itch of an RTS but also has a kind of PoE/ARPG and tower defence feel to it, and it reminds me a lot of the campaigns for Starcraft 2. I feel like they shouldn't be in the game at all, or at least made a lot more engaging.Ī decent enough game that I unfortunately can't give a mixed review. Worst of all though are the "hold spacebar for 30 minutes" mining missions, especially the one with the mushrooms. I don't see the point in making you travel to multiple different points of the same biome though. Most of the other biomes aren't fun (at least at first), but the variety is nice. You have to open the build menu then right click off it in order to select buildings- this is a necessity for building essential things later which I didn't know about until much further in. It's often unclear why things don't work beyond a small symbol that only makes sense for a few resources are logical but what does it mean if there's a tiny flask or green arrow? etc.
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Not being able to leave during an invasion feels cheap since you can land on an outpost with little or no defence just to check something then have a big invasion destroy the whole thing. TLDR it's fine but too expensive and has a few flaws. I started a new campaign and have gotten into the game more, but I think a lot of the points I make below are still solid.